Thank you Joshua for the feedback! Here's the updated version with requested slight tonal changes. Sub is now a bit louder as well as tiny boost on the high frequencies.
[*]We have 2 submission that could not be downloaded by the time of this post and is therefore disqualified Could you please disclose whose mixes were not available? For one of the earlier mix comps you said my mix was not downloadable while it was easily accessible (I always double check in incogn...
Hi! As the mix notes say, it looks to be simpler than it actually is. A lot of things competing for attention. Great song though! Little about mix decisions: - heavier than usual vocal eq to keep it clean but still warm - tiny bit of tuning some notes on main vocals, mainly to smooth some autotune a...
Talking about submission loudness we have rules for that
(as of MC064) the final mix must not undershoot -23LUFS ILk, neither exceed -16LUFS ILk (ITU-R BS.1770-x), while the maximum digital signal strength must not exceed -1dBTP (True Peak) - NO (Pre)MASTERING
Hi guys and girls. My submission is focused on creating a atmosphere with all the nature sounds, pads and drums so the song takes you to another place. The mix was done mainly using three types of effects - eq (pro-q, clariphonic, rule tec), saturation (kush omegas, deviloc, radiator, decapitator, s...
Optoslam Try to find another reverb for the guitar. the spring reverb you have now is more irritating than that it would add anything to the song. I’m not into the clipping like sound of the toms when hit hard as for example in the middle of the first chorus. Maybe you could find a different style ...
Wow, that's the nicest surprise of the week! Many thanks to UprightJoe and Mix challenge team for the opportunity! If somebody has questions about the mix I'll be happy to answer!
I'd like to see Acon Deverberate as part of my toolkit.
I saw this challenge quite on the last minute, listened to the original and went "oh, nice song.. don't have much time to mix it but let's try!". So.. I present you my 3-hour mix - a quick overview: DRUMS - Some heavy hitting on Softube Tape, compression and eq on the bus without kick trac...