Hello!
Here's my entry for MC071
ITB mixing process only, on Reaper.
Musics I used for reference:
Jane Weaver - I Need a Connection
Junior Jack - Da Hype
La Roux - Let Me Down Gently
Procedures:
Drums:
- The kicks have been equalized to make them softer. In the references, drums was discreet, so to speak. So, I kept my approach in that direction.
- Snare: No special process in snares, just equalization for better cohesion between them. In snare 2, I created a light stereo with bx_stereomaker.
In the "intersnare" loop, in addition to the eq, I used a reverb just to smooth out the cuts.
- Hats: Everything that contains high frequencies in was directed to a bus, in which I used EQ to clean bass and medium-low; I used Izotope Neutron Sculptor to control harshness. I also applied a very subtle chamber reverb to improve the ambience. In the "Hats" channel, I automated volume and pan to get a movement.
- In Drumbuss I applied only the bx_console N for EQ and light compression, in addition to the character.
- With the limited processing power of my computer, I had to print the signal from the drum buss on a new channel, in which I applied FATSO Jr for compression and saturation, in addition to TDR Molot for parallel compression.
Bass:
- In "bass hold", EQ to clear some higher frequencies; LFOTool to get a movement, modulating volume and a subtle highpass; I also used Trackspacer to decrease the conflict with "bass stabs".
- On the bass bus, compression with Brainworx's ACME.
Synths:
- In most stems, just equalization to get harmony between the timbres;
- In "synth motion", I used parts of the three versions to go, little by little, adding elements to the timbre;
- In the "sparkle", I used Crystalizer by Soudntoys and Black Hole by Eventide to achieve a more ethereal tone;
- In the "serum lead" I inserted the effects rack by Soundtoys, with the preset ramp down 16ths, which brought a rhythm and ambience to the original sound.
- Synthbus received the BlackBox from Brainworx for a slight saturation, in addition to the bx_console N and Trackspacer, triggered by the main vocal for a duck in the region of frequencies between 400hz and 4khz.
- Some automation lines to work on the mood of the various moments of the music.
"Acoustics":
- I separated the guitar and violins in a group;
- I used "Rob Papen RG DRY", in which I applied the UAD Cooper Time Cube delay, very evident, and compression with Purple Audio MC77;
- In violins, in addition to EQ for cleaning, I used Sculptor for a character in the high frequencies;
- On the bus, I also used BlackBox.
Vocal:
- In the original channel, I started with volume automation to improve the dynamics. I passed it in Melodyne for minor corrections.
- I printed on a new channel, where I inserted the console N, a deesser, Decapitator for saturation, the Cooper Time Cube for a short delay and AIR LoFi for an effect that consisted of the addition of noise at the moment when the letter says " there is only static ".
- Several automations that can be seen in the attached prints.
Ambience:
- Several processors were inserted in channels that received certain elements. They are: long delay, reverb and effect delay, voice reverb and room simulator.
2bus:
- Everything was directed to a bus master channel, in which bx_townhouse (bus compressor) and Oxide Tape were inserted.
The sum was printed on an L / R signal which was processed separately. Here, I applied the Lindell 354E for multiband compression, Dangerous Bax EQ and SPL Passeq (this in M / S), UAD 610-B, again the townhouse for a glue, and the Ozone Equalizer for cuts in the low and high end.
Thanks Patrick for the beautiful tune!
Screen Prints:
https://drive.google.com/drive/folders/ ... sp=sharing
Music:
https://drive.google.com/file/d/1-Znlxw ... sp=sharing